You get a position at a new job and you boss is odd. I got the ending where you were burned alive. The sound effects made the game all the more tense, but there was only one image in the game which was offputting but a little silly. I really liked the use of sound effects, but I think providing a trigger warning for the content in it would be important for players.
I work at an office but my boss is strange and overly friendly. I got the ending where I got burned in the woods, but played again and managed to escape while pushing the boss into the fire. Sometimes when there are pictures, the options get hidden. You can get rid of the overflow section in css so that you can see all your options even if there is an image. I liked the grey background because it really feels like a dull office, but the screams were a bit jarring because there was no auditory buildup to them. My favorite part was the weird smile picture, it was funny how it came out of nowhere.
You play as a new worker at some boring company, and you have a really weird and creepy boss. At some point the boss kidnaps you and takes you to the woods at which point you die (or at least I did). In the ending I got I figured out where I was in the forest, and then I chose to scream instead of escaping. I was surprised by the scream sound that played, but basically I just died. I didn't have any issues with the game, aside from there was a couple prompts that said Thankyou with no space. I thought the sounds were pretty good to set the atmosphere, but the scream at the end was very jarring and it went on for too long I think. I thought the weird picture of the smile was funny though.
I am a new employee at a job with a weird boss that abducts me into the woods where there are other bosses(?) and then I am burned to death.
I didn't run into any major technical issues, though there was There was one choice in which I was asked what my favorite color was (I picked green) and it immediately switched to the next day without any response. Perhaps unintended? Also, there were only two audio clips that I recall playing (a typing sound and a scream). Were there more? The scream was very loud and jarring (but also kind of funny in the way it was dragged out). Some people will probably find this unpleasant and if that is important to you, you may consider adding a warning in the description.
The image of the bosses weird grin was haunting and is a good demonstration of the balancing act you're doing with creepiness and humor in the game. At some point, I decided to play through this by placating my boss to see if I could possibly get out of the situation alive, but it didn't seem to have much impact. I still died. But that weird grin...
I play as a new hire with a strange boss who tries to befriend you. In the end, I get abducted and burned alive by the cult he was in. The audio did add to the story, but it would have been nice if there was a heads-up because I got blasted by the sound. Overall, the game worked well and I don't have any other comments.
This was fun to play through, a little unnerving though!
You play as someone working in a corporate office who has a (creepy) new boss that seems a little too obsessed with you.. I ended up getting the ending where the boss kidnaps you in the woods, but you break free and report him to the police. The scream audio was very effective! It made me feel unnerved and immersed in the playthrough.
The mechanic of using different days is really engaging! It makes the player await what could possibly be coming each different day. I also really enjoyed the visuals, as it helped me feel more unnerved and suspicious of the boss, such as the "smile" photo, I was instantly grossed out (lol). Overall, I really enjoyed the game!
I'm starting work at a new company with a boss who seems cool at first but ends up being creepy and weird. First time I played through I ended up dying to the suit men, when I played through again I got to the police station and lived.
There's one point where the "sweet" choice for boss's smile can't be seen or reached because I believe you have your overflow hidden in css.
The sound effects really helped sell the both the office and woods moods, and the screaming was effective in making me feel tense or scared during certain parts of the story.
The boss's creepy ass smile was well selected because it made me cringe hard and I didn't even care that much that I couldn't pick the sweet option bc it's purely creepy to me.
I started my new job at the office. Ready for a daily life in the office. The ending I got I was kidnapped, taken to a forest and burned to death by my boss. I don't know why he did that but he did. I remember in the CSS file there was also the settings for dark mode to change the color but not effect the color of light mode. I recommend doing it or have the "Play in light mode" in the game to be seen. The first thing I did was play game and not read the description so I was so confuse thinking something didn't upload right only for when I went back I saw it. The sounds using did give into the theme making you feel you know you're in that environment. In the path I took only one image took place being the smile. It was creepy. Why must I have been burned to death. It's an ending that left me with questions.
You play as a new hire and your boss is acting very odd towards you and eventually sacrifices you in the woods with other men in suits. the ending I got was where I get burned in the woods. I didn't encounter much issue technically but was initially surprised by how fast the day passes and its more like a small vignette of their work life. The smile png is my personal favorite! The boss I imagined in my head looked like that too. I find it interesting that the options made me feel like I had a choice but at the end I didn't really have an option to escape.
You start a new office job with a weird boss. I played twice and ended up getting burned by the cult once and the other time, unwillingly got inducted. At some points, some of the options got cut off at by the end of the screen but because there was no scroll, I couldn't reach them without zooming out the webpage. I didn't run into anything else outside of that. I think like everyone else, the scream really caught me off guard but otherwise, the audio was used well to establish setting. I do wish there were more options in interacting with the boss especially after picking up on his odd behaviors.
You play as a person with a brand new boss who acts very strangely around you. I got the ending where you are thrown into the fire kicking and screaming.
I didn't encounter any issues while playing, although I wish the game had a bit more theming to it. It's helpful during the sections where you're only doing office work, but during the dramatic twist ending I wish there was a little more to enhance the experience. Otherwise the sound effects and images are very fun!
My "favorite" part was just the png of his smile, it was so creepy how close up it was ;-; I enjoyed the twist ending and how creepily you portrayed this guy
This is the story of entering a strange workplace where your boss is always behaving in incomprehensible ways. I got to the end where I was kidnapped by the boss and burned to death, and honestly, the scream at the end was a bit of a jump scare.
I really like the description of the characters' behavior in this story. Because the boss's behavior and words were really a bit weird, my curiosity drove me to keep following his ideas, and finally, it reached a tragic ending.
There were some problems during the game. For example, it seemed that not enough #CLEAR was added to the file, which prevented some options from being displayed properly (the options could only be seen by reducing the text size).
You go to work with a new boss and he ends up being weirder and weirder! I don't know if there are different endings but I got the one where you are sacrificed (?) by your boss and his cult. I like what you were going for! I think the sounds added a lot to the game, and the screaming really caught me off guard LOL. My only criticism storywise is I wish there was an option to join him willingly, instead of only pleading for your life. I also think the buildup could be a little bit longer, it feels a little short for the reveal that you have!
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You get a position at a new job and you boss is odd. I got the ending where you were burned alive. The sound effects made the game all the more tense, but there was only one image in the game which was offputting but a little silly. I really liked the use of sound effects, but I think providing a trigger warning for the content in it would be important for players.
I work at an office but my boss is strange and overly friendly. I got the ending where I got burned in the woods, but played again and managed to escape while pushing the boss into the fire. Sometimes when there are pictures, the options get hidden. You can get rid of the overflow section in css so that you can see all your options even if there is an image. I liked the grey background because it really feels like a dull office, but the screams were a bit jarring because there was no auditory buildup to them. My favorite part was the weird smile picture, it was funny how it came out of nowhere.
You play as a new worker at some boring company, and you have a really weird and creepy boss. At some point the boss kidnaps you and takes you to the woods at which point you die (or at least I did). In the ending I got I figured out where I was in the forest, and then I chose to scream instead of escaping. I was surprised by the scream sound that played, but basically I just died. I didn't have any issues with the game, aside from there was a couple prompts that said Thankyou with no space. I thought the sounds were pretty good to set the atmosphere, but the scream at the end was very jarring and it went on for too long I think. I thought the weird picture of the smile was funny though.
This was very dark and also quite funny.
I am a new employee at a job with a weird boss that abducts me into the woods where there are other bosses(?) and then I am burned to death.
I didn't run into any major technical issues, though there was There was one choice in which I was asked what my favorite color was (I picked green) and it immediately switched to the next day without any response. Perhaps unintended? Also, there were only two audio clips that I recall playing (a typing sound and a scream). Were there more? The scream was very loud and jarring (but also kind of funny in the way it was dragged out). Some people will probably find this unpleasant and if that is important to you, you may consider adding a warning in the description.
The image of the bosses weird grin was haunting and is a good demonstration of the balancing act you're doing with creepiness and humor in the game. At some point, I decided to play through this by placating my boss to see if I could possibly get out of the situation alive, but it didn't seem to have much impact. I still died. But that weird grin...
I play as a new hire with a strange boss who tries to befriend you. In the end, I get abducted and burned alive by the cult he was in. The audio did add to the story, but it would have been nice if there was a heads-up because I got blasted by the sound. Overall, the game worked well and I don't have any other comments.
This was fun to play through, a little unnerving though!
You play as someone working in a corporate office who has a (creepy) new boss that seems a little too obsessed with you.. I ended up getting the ending where the boss kidnaps you in the woods, but you break free and report him to the police. The scream audio was very effective! It made me feel unnerved and immersed in the playthrough.
The mechanic of using different days is really engaging! It makes the player await what could possibly be coming each different day. I also really enjoyed the visuals, as it helped me feel more unnerved and suspicious of the boss, such as the "smile" photo, I was instantly grossed out (lol). Overall, I really enjoyed the game!
I'm starting work at a new company with a boss who seems cool at first but ends up being creepy and weird. First time I played through I ended up dying to the suit men, when I played through again I got to the police station and lived.
There's one point where the "sweet" choice for boss's smile can't be seen or reached because I believe you have your overflow hidden in css.
The sound effects really helped sell the both the office and woods moods, and the screaming was effective in making me feel tense or scared during certain parts of the story.
The boss's creepy ass smile was well selected because it made me cringe hard and I didn't even care that much that I couldn't pick the sweet option bc it's purely creepy to me.
I started my new job at the office. Ready for a daily life in the office. The ending I got I was kidnapped, taken to a forest and burned to death by my boss. I don't know why he did that but he did. I remember in the CSS file there was also the settings for dark mode to change the color but not effect the color of light mode. I recommend doing it or have the "Play in light mode" in the game to be seen. The first thing I did was play game and not read the description so I was so confuse thinking something didn't upload right only for when I went back I saw it. The sounds using did give into the theme making you feel you know you're in that environment. In the path I took only one image took place being the smile. It was creepy. Why must I have been burned to death. It's an ending that left me with questions.
You play as a new hire and your boss is acting very odd towards you and eventually sacrifices you in the woods with other men in suits. the ending I got was where I get burned in the woods. I didn't encounter much issue technically but was initially surprised by how fast the day passes and its more like a small vignette of their work life. The smile png is my personal favorite! The boss I imagined in my head looked like that too. I find it interesting that the options made me feel like I had a choice but at the end I didn't really have an option to escape.
You start a new office job with a weird boss. I played twice and ended up getting burned by the cult once and the other time, unwillingly got inducted. At some points, some of the options got cut off at by the end of the screen but because there was no scroll, I couldn't reach them without zooming out the webpage. I didn't run into anything else outside of that. I think like everyone else, the scream really caught me off guard but otherwise, the audio was used well to establish setting. I do wish there were more options in interacting with the boss especially after picking up on his odd behaviors.
This needed trigger warnings. The audio and visual were extremely jarring and uncomfortable.
You play as a person with a brand new boss who acts very strangely around you. I got the ending where you are thrown into the fire kicking and screaming.
I didn't encounter any issues while playing, although I wish the game had a bit more theming to it. It's helpful during the sections where you're only doing office work, but during the dramatic twist ending I wish there was a little more to enhance the experience. Otherwise the sound effects and images are very fun!
My "favorite" part was just the png of his smile, it was so creepy how close up it was ;-; I enjoyed the twist ending and how creepily you portrayed this guy
This is the story of entering a strange workplace where your boss is always behaving in incomprehensible ways. I got to the end where I was kidnapped by the boss and burned to death, and honestly, the scream at the end was a bit of a jump scare.
I really like the description of the characters' behavior in this story. Because the boss's behavior and words were really a bit weird, my curiosity drove me to keep following his ideas, and finally, it reached a tragic ending.
There were some problems during the game. For example, it seemed that not enough #CLEAR was added to the file, which prevented some options from being displayed properly (the options could only be seen by reducing the text size).
You go to work with a new boss and he ends up being weirder and weirder! I don't know if there are different endings but I got the one where you are sacrificed (?) by your boss and his cult. I like what you were going for! I think the sounds added a lot to the game, and the screaming really caught me off guard LOL. My only criticism storywise is I wish there was an option to join him willingly, instead of only pleading for your life. I also think the buildup could be a little bit longer, it feels a little short for the reveal that you have!